

If you can, go up behind and melee him in the back. Proceed down the hallway to your right, and you'll see an Elite being attacked by three Marines. There's a rack with extra ammo next to a health pack, if you need either. Take down the little guys with a UNSC weapon, and if there's an Elite, knock out his shields with your plasma gun, and switch to your human gun to finish him off. The room outside the cafeteria should have a squad of Grunts, and occasionally an Elite. Don't waste them, though, using them while you still have 5-6 bars of health is totally a waste. Health packs are all around, so use them. Whenever your plasma weapon drops below 30% ammo, remember to get a new one. There's always going to be more ammo for them on this level, and on Legendary, every shot counts. If you're playing cooperative, or if you haven't managed to get all three weapons, I'd recommend an Assault Rifle and a plasma weapon. You now have three weapons to keep your chin up in any sticky situation: A rifle that can cut down a lot of unshielded enemies at once with its rapid fire, a pistol that can kill enemies quickly with headshots, and a plasma weapon that will bring down shields in a matter of seconds. This time, your pistol will appear, along with a trio of Grunts. Return momentarily to the bridge, make a loop around the room, and go back outside. Once the room is cleared, swap your undoubtedly nearly-depleted plasma weapon for a fresh one, there should be plenty lying around. And make sure you obtain plasma grenades too, they can kill enemies very easily on this difficulty. Grab a Plasma Pistol or Rifle, they're very effective against Elite shields. It's most likely a Marine or two has already been killed, so make sure you appropriate their ammo and grenades. If you come under heavy fire, crouch behind the barrier. If you are fast enough to kill them before they throw plasma grenades, you will get enough grenades to stick the Elites. Shoot down the Grunts using your pistol (Aim higher on the Grunts-they usually will jump after the first shot and it will take two pistol shots to mow down a Grunt on legendary.) they're relatively easier to kill and will cut down the Covenant numbers faster. If you're fast enough, your pistol will not appear when the door opens into the cafeteria.Take cover behind the closest steel barrier. If you're playing single player, here's a handy trick to get you through this level on Legendary in one piece.Īs soon as you can move, get out of the bridge as quickly as you can, taking care not to run into a wall or any of the bridge crew.

Once the cutscene is over, Keyes will hand you a pistol. Part 02: AI Constructs and Cyborgs First! Once you reach the bridge, approach Captain Keyes near the viewport, and a cutscene will start. The Marine will offer to take you to the bridge, you can follow him or cut around and hurry ahead yourself. Move through a darkened room, follow the hallway, and you'll soon see a pair of techs and a Marine firing on some Covenant. Move to your right, and you'll see a second door on the left side of the corridor. Ignore the firefights going on in the hallway, you'll have plenty of Covenant to kill once you have a weapon, and there's nothing you can do to save these Marines and techs anyway. Move through two more doors, and crouch under a half-raised blast hatch and move forward. Double back, you'll see a pair of pipes on your right (if you're facing away from the partially opened door), jump over it. A flustered Thom Shephard will lead you out of the cryobay, but will soon be killed by a door exploding as it opens. Legendary Walkthrough Part 01: Reveille Īs soon as the first cutscene is over, you should see yourself climbing out of the cryotube. Halcyon-class Cruiser UNSC Pillar of Autumn (non-drivable).Class-3 Enclosed Heavy Lifeboat, Controlled (non-drivable).3.2 Part 02: AI Constructs and Cyborgs First!.
